The game is separated into three different environments, each of them ending with a big boss fight (called Quests). Crosscut ScreenĬrosscut screen shows the player's current progress in the story, allowing him to create separate games using the Flexiscope system, entering the dungeons and picking up Quest challenges (main bosses). For instance, Sage can identify cards, tracks players Bestiary and allows to unlock new card slots. The player can gossip with each character, but also every one of them has some special features. The town screen is the place where the player can interact with the townsfolk. Theatricality and deception are her most powerful allies. Mischieving thief using bow and arrows to stay at the distance from enemies. Able to rise a wall of ice, throw fireballs, teleport or summon meteors falling from the sky (or dungeon ceiling). Powerful scholar focused on Spell cards (active mana usage). Able to both push enemies away with hammer swing or cluster them in one spot to throw bombs on their heads. Highly armored adventurer focused on Artifact cards (passives). The game revolves around selecting a party of four in the town screen and then delving into a dungeon, of which there are five. In this mode, the player can create a new flex scope game only on the highest unlocked difficulty. Daredevil characters – Perma-death mode with global leaderboards.Freeplay mode – After finishing the main story, the player can continue the game in freeplay mode, revisiting the know parts of the dungeon with increasing difficulties (unlocked by playing lower ones).Unique paper graphics – Original Diablo experience is recreated by means of the pop-up book, where players and monsters are little figures instead of realistic 3d graphics.Opening card pane causes slow-motion encouraging to change builds on the go. By juggling the available card slots and mana pool, the player can create builds fitting the current situation. The cards system – a unified system used instead of active skills, passives and inventory.Flexiscope system – allowing the player to set the approximated time of each dungeon run, by dividing the story into separate, yet complete chunks similar to Diablo 2 caves.The game entered Early Access on July 28th, 2016. The game recreates the mood and experience of old dungeon crawling while introducing some unique mechanics for modern players. Book of Demons is an isometric Action RPG paying the tribute to Diablo from 1996.
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