Vampire Lords also have 100% Poison & Disease Resistance, 100% Frost Resistance, and 100% Weakness to Fire. I have also increased the magnitude of the reanimation spell, significantly buffed the Drain Life spell, and removed a bizarre feature where the spell would be significantly weakened whenever Serana followed you into battle. In addition, I have added up to 50% Magic Resist to the level-based scaling mechanic. I have increased the scaling for each of these stats to ensure that Vampire Lords are competitive in the late game. In the Vanilla game, Vampire Lords gain extra Health, Magicka, Stamina, Armor Rating, and Unarmed Damage based on your PC’s level. Vampire’s Seduction – Once per day, you command a living target to fight for you. Attacking or activating an object will not break this effect.Īt Stage 1, 2, and 3, Vampires gain the following ability: Hunter’s Sight – For 60 seconds, you have improved night vision and you can detect nearby living creatures.Īt Stage 1, Vampires gain the following ability:Ĭhampion of the Night – Surround yourself with a cloud of vampire bats, draining 12 points of Health, Magicka, and Stamina per second for 60 seconds.Īt Stage 1 and 2, Vampires gain the following ability:Įmbrace of Shadows – Once per day, you cloak yourself in shadows, becoming invisible for 60 seconds. Vampiric Drain – Absorb 5/10/15/20 Health per second from the target. By contrast, Vampiric Drain grows stronger as you progress to Stage 4, allowing Stage 4 Vampires to heal without relying on potions or Restoration spells.Īll Vampires have the following abilities: Generally speaking, Greater Powers are weighted towards Stage 1, so you must feed to maintain access to them. Vampires have access to a number of spells and powers. Weakness to Sunlight – You have 0/25/50/75 less Health, Magicka, and Stamina and you cannot regenerate Health, Magicka, or Stamina while standing in sunlight. Weakness to Fire – Your Fire Resistance is reduced by 25/50/75/100%. Unnatural Resistance – Your Vampiric blood grants you 25/50/75/100% Frost Resistance, and 100% Poison and Disease Resistance. Undeath – You resist 0/10/25/50% of incoming weapon damage, but healing spells and potions are 0/25/50/75% less effective. In addition, I have restored the Vanilla mechanic of becoming “hated and feared” as a Stage 4 Vampire.ĭark Stalker – You are 25% harder to detect while sneaking, and you deal 25% more damage with sneak attacks and spells. However, some passives are independent of stage, allowing Stage 1 Vampires to access them at full strength without restricting Stage 4 Vampires from doing the same. In general, both buffs and debuffs grow stronger as the Vampire progresses towards Stage 4. It also overhauls the Vampire Lord’s level-based scaling and its perk tree to ensure that the Vampire Lord is viable throughout the late game.Īll Vampires benefit from the following passive abilities, based on the stage of their Vampirism. By contrast, Scion provides a minimalistic and streamlined overhaul of the four stages of Vampirism, designed to make both Stage 1 and Stage 4 desirable for different builds. However, those overhauls often come loaded with features such as age mechanics, new schools of magic, race-specific passives, and open-ended quests. Many Vampire overhauls successfully address this. Its passives and Greater Powers are weighted towards Stage 4, meaning the quickest way to “level up” is to simply ignore Vampirism entirely. Vanilla Vampirism is neither deep nor engaging. If you run into issues from incompatible changes made to your game from other mods or yourself please visit CVO at moddb.Scion is a streamlined overhaul designed to improve the gameplay of Vampires and Vampire Lords. You may host a patched esp to get CVO compatible with mods that alter vampires non-appearance stats such as AI/Combat/lvls/outfits/class etc You may not upload this to other sites, if I want it there ill put it there myself Requires Unofficial Skyrim Legendary Edition Patch for Legendary (LE) and Unofficial Skyrim Special Edition Patch for Special Edition (SE) If installing manually extract zip and place BSA of choice and esp in data folder where game installed May be used with player vampire gameplay overhauls like Better Vampires as this does not edit your vampire player script or raceįomod installer for use with mod manager. Replaces eyes with new Glowing red and blue Replaces eyes with new Normal red and blue There are 3 Variations of Main file A,B & C Vampires will have lighter skin, more variety in body size and no longer look like they slept in a pile of soot No more sunken face with line splitting it in halfĪll NPC this changes were individually edited by me for an alternate appearance Deformity to faces from vampire textures and morphs reverted.
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